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1. Announcement:EVE Online: Odyssey Feedback - in EVE Information Portal [original thread]
No undock button in the NeoCom.
Serious lag in contextual menus such as drone commands.
No undock button in the NeoCom.
The scanner window picks up objects immediately, making the animation superfluous. Needs a toggle.
No undock bu...
- by Hastur DragonTooth - at 2013.06.13 15:42:00
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2. Tranquility performance issues - in EVE Information Portal [original thread]
It only took them 5 years to find and fix that nasty Ghost Training feature^h^h^h^h^h^hBug. So based on past performance I expect the performance issues to be resolved any time now. CCP as a company has a great reputation, it's development, custom...
- by Hastur DragonTooth - at 2009.03.12 17:51:00
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3. Apocrypha on Macintosh - in Macintosh [original thread]
Originally by: CCP Whisper Download rates for patches and the full client installation file should be improving now. We're still looking into the cause of the verification errors. In the meantime if you are experiencing patching issues the...
- by Hastur DragonTooth - at 2009.03.11 04:41:00
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4. Socket Closed - in Issues, Workarounds & Localization [original thread]
Originally by: Kayl Breinhar There is now a new hop where before was a dead end: ipt-ccp-games-i-as35834.lon3.telecity.net (217.20.44.138). I'm hoping this is the "fix," but it'd be nice if someone official came out and acknowledged the...
- by Hastur DragonTooth - at 2009.03.05 20:11:00
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5. Socket Closed - in Issues, Workarounds & Localization [original thread]
Originally by: ADN 17 packets Lost there+ 216.6.97.6 Vlan13.icore1.NTO-NewYork.as6453.nt That's a bit different than the problem the rest of us are encountering. 17 packets dropped over the course of 5 hours is just the internet bei...
- by Hastur DragonTooth - at 2009.03.04 22:15:00
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6. eve and mac book pro - in Macintosh [original thread]
I have no problem with the Mac client, seems all the graphical glitches and random crashes were resolved with that last expansion. The only thing I don't like about it is that it seems to stress my MacBook Pro a bit. I guess that's the added overh...
- by Hastur DragonTooth - at 2009.03.04 05:18:00
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7. Minor changes to Stealth Bombers and bombs. - in Assembly Hall [original thread]
/signed
- by Hastur DragonTooth - at 2009.03.02 11:20:00
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8. [Issue] Why is homophobia tolerated? - in Assembly Hall [original thread]
Edited by: Hastur DragonTooth on 01/03/2009 09:50:23 Thanks to the OP I have seen the error of my ways. I suffer from an extreme form of mental illness. I can't watch Church of Fudge or 2girls1cup without averting my eyes and gaging. I read ...
- by Hastur DragonTooth - at 2009.03.01 09:48:00
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9. Socket Closed - in Issues, Workarounds & Localization [original thread]
Same thing is occurring for me. Random disconnects numerous times throughout the day. Game just stops responding to input, the troubleshooting button reporting either a "Socket Lost" or "The default interface has no active gateway." Running OsX w...
- by Hastur DragonTooth - at 2009.02.27 22:23:00
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10. Amarr Recon - Current state - in Ships and Modules [original thread]
Armed with pitchforks and torches, a hoard of True Amarr believers start their long march across the Atlantic to CCP headquarters, demading that justice be had for the pilgrim.
- by Hastur DragonTooth - at 2008.07.10 19:43:00
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11. Good Amarr Corp for highsec mission running ? - in Missions & Complexes [original thread]
Theology Council has the best combination of high quality/lowest security for Amarr. Of course word leaked out about it a while back. Now what used to be a dead and desolate system has quite a healthy population during prime time.
- by Hastur DragonTooth - at 2008.07.05 03:23:00
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12. Which ship would you buff??? - in Ships and Modules [original thread]
Originally by: Dizeezer Velar PILGRIM make it worth using for something besides a 0.0 cloaked hauler. Other than the pilgrim I'd like to see the zealot boosted. It's very underpowered and could benefit from a 6th turret, more gr...
- by Hastur DragonTooth - at 2008.07.04 19:06:00
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13. Amarr Recon - Current state - in Ships and Modules [original thread]
Originally by: Chee just make an exception for the curse and pilgrim on the nos-limit. Only those two ships can NOS someone below their own %. uhh and sentinel then. that would fix em for me Don't forget the Bhaalgorn. While that woul...
- by Hastur DragonTooth - at 2008.06.29 16:44:00
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14. Request for CCP: Empyrean Age is out, can we get an update on Premium? - in Macintosh [original thread]
Originally by: Telekon Originally by: CCP Lingorm We are writing a Dev blog that should be out next week. Donde esta the Dev blog? By next week, he really meant 1Q 2008.
- by Hastur DragonTooth - at 2008.06.29 16:37:00
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15. The most overpowered nanoships - in EVE General Discussion [original thread]
Originally by: Adam K Personally, the ishtar is the most "op" nano ship because of the fact it can maintain full speed while it's drones pile on a target. PS: To people who say "OMG JUST SHOOT TEH DRONES OUT OF TEH SKIEZ", when i have th...
- by Hastur DragonTooth - at 2008.06.28 15:46:00
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16. Amarr Recon - Current state - in Ships and Modules [original thread]
Originally by: Madla Mafia If the pilgrim got this range bonus, LIKE ALL THE OTHER FORCE RECONS HAVE, then the problem would be solved.
- by Hastur DragonTooth - at 2008.06.28 15:25:00
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17. Why nano everything? - in Ships and Modules [original thread]
Edited by: Hastur DragonTooth on 24/06/2008 11:45:48 Originally by: Gypsio III Originally by: Xaenoob Quite astonishingly stupid stuff I am posting here because you are, putting it bluntly, a moron. I mean, really, it must ...
- by Hastur DragonTooth - at 2008.06.24 11:45:00
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18. [Proposal] Skill: Advanced Infomorph Psychology - in Assembly Hall [original thread]
+Support ..
- by Hastur DragonTooth - at 2008.06.23 10:37:00
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19. Nanos are overpowered - in Ships and Modules [original thread]
Originally by: Dr Clay The irony being that we already know nano setups are undesirable side affects of being able to modify ships. Does anyone seriously believe that some of those ships are meant to move faster than AFs :p Nurf nano s...
- by Hastur DragonTooth - at 2008.06.23 07:52:00
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20. Make sucide ganking more difficult - in Assembly Hall [original thread]
I do not support this issue. Quote: A mission runner in a semi-decently fitted ship is scanned at his mission station using a passive targeter Suicide gankers are not targeting 'decently fitted ravens.' Pimp my ride boats are the target...
- by Hastur DragonTooth - at 2008.06.22 11:49:00
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